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Vidar-rifle-main by peterku Vidar-rifle-main by peterku
Concept of scifi rifle for fictional scenario. Recently I uploaded smg (VIDAR - concept of SMG.). This one is meant to be family with it. Both are built on same principle. Simple profile, minimalist design and oval shapes. 

I worked in 3ds max, used vray rendering engine and finished it in photoshop. Model is highpoly. I did 2 pictures:

1. VIDAR rifle main:  Vidar-rifle-main
2. VIDAR rifle secondary: Vidar-rifle-secondary

So what do you think. Do you like it or not? tnx for comments if any. bye.
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:iconmomentumcrisis:
Looking from an artist perspective its really amazing even when it looks alike some of your other works it really stands on its own, simple yet cool design.

Now, from a tactical point of view, even when is a relatively small rifle putting the mag in the rear isn't always the most comfy position as its a bit more awkward if you find yourself in a low cover, my recommendation would be at the right side of the gun or even in the top rear, this measures in other to avoid raising the gun exposing it to be hit by projectiles or allowing the enemy to know your position if counting with stealth.

Yet the design allows flexibility in narrow spaces or indoors, it seems light so single handing or moving while shooting wouldn't be an issue if the situation requires it, finally, the handling of the gun would be good w¡th a low ROF without the recoil affecting the accuracy but it would be better and more comfortable with a grip a few Cm. from the trigger allowing greater stability.

All this is just personal experience, not trying to change your designs but giving ideas and points of view for future projects. You are a gifted designer, keep up the good work.
What do you think?
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8 out of 8 deviants thought this was fair.

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:iconkiltcat:
KiltCat Featured By Owner Feb 3, 2017  Hobbyist Digital Artist
I really like the lines of this and it seems like it would be well suited to close-quarters use, easily handled with no protrusions to catch on anything. A couple nits though.

I'd assume it's not using modern ammunition, based on the mag size and placement. If it's some kind of caseless micro penetrator techno-magic future thing that holds a hundred or so it's probably fine. But if using something like a standard 5.56 it's just too small (I'm guessing a helical mag maybe?) and awkwardly placed for reloads.

The safety would probably be better toggled in an arc rather than a line. Easier to manipulate with one hand.

Not sure about that trigger, it looks like it might have awkward travel.

The balance looks good on it, I bet it would handle very nicely. Time to check out more of your designs, good stuff.
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:iconpeterku:
peterku Featured By Owner Feb 4, 2017
Hi mate. tnx you for review. this one I did time ago. I know your are true about those points. now I try to avoid to biggest mistakes. 
Reply
:iconedgeion:
EdgeIon Featured By Owner Aug 2, 2016  Hobbyist General Artist
I love she shape of this gun so much, that i am actually actively making a Prop Replica of it!
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:iconpeterku:
peterku Featured By Owner Aug 2, 2016
tnx you mate. no problem. if it is noncommercial do whatever you like. 
Reply
:iconedgeion:
EdgeIon Featured By Owner Aug 3, 2016  Hobbyist General Artist
NP, ill keep you updated
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:iconperezart:
PerezArt Featured By Owner Aug 16, 2015  Hobbyist Traditional Artist
i've always loved bullpup... i can image that this has caseless ammo and so actually has more rounds in it than it would appear.  beautiful design.  i wish i had one, hehe :)
Reply
:iconpeterku:
peterku Featured By Owner Aug 16, 2015
tnx you mate. 
Reply
:iconforgottenhonor0:
ForgottenHonor0 Featured By Owner Jun 12, 2015
Gonna do a pistol to complete the daisho?
Reply
:iconpeterku:
peterku Featured By Owner Jun 13, 2015
maybe yes. but later.
Reply
:iconjst1man:
Jst1man Featured By Owner May 30, 2015
Nice, very Nice!
Reply
:iconkodai-okuda:
Kodai-Okuda Featured By Owner May 25, 2015  Professional Digital Artist
Looks great.
I've noticed here on Deviantart that some of the best 3D models are done using Autodesk Maya or 3DSMax.  I'm going to have to acquire one of those and see if I like it.  I currently use Lightwave 11.5, and while I like the interface of the program, I find that nurbs are a real pain in the butt with it.

Great concept on this Sci-Fi weapon, I especially like the one-piece thumb-hole style stock.
Kudos to a job well done. :)
Reply
:iconpeterku:
peterku Featured By Owner May 26, 2015
Hi. it is NOT necessary to use only one of these 2 programs. Maya or 3ds max. There are more programs on the market and most of them are more then enough to get job done. maya and 3dsmax are really robust programs and it takes time to learn it. You can choose some programs that are more light and you learn them quickly for modeling. and for rendering you can use keyshot for example. it is also simple program with really good result and you learnt it in few sessions. 

head line of this time is (Simple and quick). 

By the way, you should loose the nurbs. They are just too complicated and time wasting way of creation. With new feature of Zbrush you can do it much quicker and easier.

If you want have a idea how top class proffesionals do work (how they used to combine more programs)  then have a watch this Bulgarov's video: www.youtube.com/watch?v=Yi6Rg4…
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:iconkodai-okuda:
Kodai-Okuda Featured By Owner May 26, 2015  Professional Digital Artist
Thanks for the info, but I already do use multiple programs for my modeling (mostly lightwave, Zbrush and photoshop).
I have successfully used nurbs a few times, but like you say, they are a real pain in the butt if you don't get your geometry perfect (or close to it).
Having started out with Blender, I can appreciate how a person's skill as an artist isn't effected by the software program, however, that said, the ease of creating the model does depend on the interface and robust nature of the software program tools being used.
It's my understanding that Autodesk's interface is easier to use, and their programs will do more (a good example being that in Lightwave 11.5, the "rounder" tool doesn't work, whereas in Maya the "round" tool works well). 

Thanks for the video link.
Very interesting.
I do have Zbrush, but I don't have the robot-parts tools in that video.
My version is 4R6, and I do like the interface very much.
I uploaded my first attempt using the program and it came out Okay, but not great.
kodai-okuda.deviantart.com/art…

Since then I've been using it for custom parts (smooth parts mostly) that I just port into lightwave.
I wonder if that artist in that video custom made those tools or if those tools come in a pack that can be purchased?
Certainly would save time to have tools that can be simply positioned and customized over a basic model.
Also, the software he is using after porting from Zbrush is Softimage,  that is the predecessor to Maya and 3DS Max made by Autodesk.
In fact, Softimage will not longer be made after this year as Maya and 3DS Max replace it entirely.

www.autodesk.com/products/soft…

That video has convinced me I need to get started using Maya.  I can tell by that video that the interface allows far more control over points, edges, and polygons than does lightwave.  Even without all the pre-generated tools from Zbrush, that artist made a better and higher quality model in 12 hours than I can in 32 hours and I can see why.  Just using the Softimage pieces he/she creates around the Zbrush generated object, I can see how Softimage was used extensively for completion.
However, Maya can be used to generate a high-quality model from scratch all by itself, which is what intrigues me about it.
This gent created this amazing classic Harley Davison motorcycle in 55 hours (more my speed. :D ). 

www.youtube.com/watch?v=AbIQjr…

Again, thank you very much for the information.
It has been quite helpful. :)
I am trying to widen my skill set of 3D programs, since the industry demands it.
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:iconpeterku:
peterku Featured By Owner May 29, 2015
ok. I note.  Those subparts bulgarov used in video.He created them earleir and anyone can buy them as he sellls them. 
Reply
:iconkodai-okuda:
Kodai-Okuda Featured By Owner May 30, 2015  Professional Digital Artist
Cool.
Thank you, Peterku.
I shall have to inquire into how much they cost. :)
Reply
:iconrealtimebrush:
RealTimeBrush Featured By Owner May 24, 2015
A great looking version of a classic design, great image
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:iconpeterku:
peterku Featured By Owner May 24, 2015
tnx you.
Reply
:icongrim-puppet-demon:
grim-puppet-demon Featured By Owner May 24, 2015
is it just me or am the only one that hates how EO tech sights look from the sides
Reply
:iconpeterku:
peterku Featured By Owner May 24, 2015
you mean it loods flat or what?
Reply
:icongrim-puppet-demon:
grim-puppet-demon Featured By Owner May 25, 2015
no just oblong O,o Eotech's sights just look stupid to me,
but its not suppose to be a cosmetically pleasing, just functional
i don't mean your picture, it looks great the EOtech looks just like the real thing

but if i can actually be critical of your picture. your SMG seems round or ovaly, i mean curves can be sexy on any rifle sure but there should be something thats straight. and the picatinny just kinda juts out for no reason it should flow with the natural lines of the gun

idk^^;
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:iconcathytoshlyra:
CathyToshlyra Featured By Owner May 23, 2015  Hobbyist General Artist
awesome
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:iconpeterku:
peterku Featured By Owner May 24, 2015
tnx.
Reply
:icongoldham92:
Goldham92 Featured By Owner May 23, 2015
very awesome
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:iconpeterku:
peterku Featured By Owner May 24, 2015
tnx.
Reply
:icongoldham92:
Goldham92 Featured By Owner May 24, 2015
welcome
Reply
:iconrln:
RLN Featured By Owner May 23, 2015  Student Traditional Artist
I am reminded of the old Lazer Tag from the 80's.  Not the crappy rifle, but the cool sleek pistol www.childofthe1980s.com/wordpr…
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:iconpeterku:
peterku Featured By Owner May 24, 2015
great i didnt know it and they ar very similar actually.
Reply
:iconjepix:
Jepix Featured By Owner May 23, 2015  Hobbyist Digital Artist
When I look at this, I instinctively feel I should be able to take it apart for maintenance. It has the look and feel of a working weapon, but with a unique design. I like it!

Also: I guess you don't imagine the standardized rail going away any time soon ;)
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:iconpeterku:
peterku Featured By Owner May 24, 2015
hi. its full coated and is easily take apart i hope. :) prbably in the future. :)
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:iconicescout:
IceScout Featured By Owner May 23, 2015
Wow, great! How long you doing this rifle?
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:iconpeterku:
peterku Featured By Owner May 24, 2015
hi. this one is simple. two evenings. 
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:iconmoonlitcrescent:
MoonlitCrescent Featured By Owner May 23, 2015
Energy based?
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:iconpeterku:
peterku Featured By Owner May 24, 2015
probably wrong written. There is no bullet only energy pack socketed in the rear section. 
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:iconmoonlitcrescent:
MoonlitCrescent Featured By Owner May 25, 2015
I understand. :)
Reply
:iconjonot:
Jonot Featured By Owner May 23, 2015
I'm starting to really like this line of weapons. What's next, a sidearm?
Reply
:iconpeterku:
peterku Featured By Owner May 24, 2015
hi. don know maybe in the future I will add sidearm.
Reply
:iconjonot:
Jonot Featured By Owner May 24, 2015
No rush. Just a thought.
Reply
:iconstargazzer811:
Stargazzer811 Featured By Owner May 23, 2015
Fantastical! I love it, looks like it could be a real weapon someday soon.
Reply
:iconpeterku:
peterku Featured By Owner May 24, 2015
tnx. 
Reply
:iconstargazzer811:
Stargazzer811 Featured By Owner May 25, 2015
Np
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