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Submitted on
November 5, 2013
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Camulus - main by peterku Camulus - main by peterku

CAMULUS - Concept of fantasy sword

 

        Idea at the beginning has been to create both hand sword witch medieval age breathe again no armored  but very quick enemies.  Cold steel partner for night witch hunt in the country side. Right tool for situation when its swinging  keep the witch in the distance before final moment. Darkness is falling, so lets go outside.

 

       When you checked real both hand swords on net then it could be surprise as simple they are. That long blades is really respectful. And  videos on youtube, showing them in action, answer question how much powerful they are.

    

      To model it is no difficult and when you are practiced then to create highpoly  3d object of it takes around 2 hours.  On the other hand, simplicity of model does not help to bring realism in rendering output. Eyes have no much to be cought so there has to be made some work on surface in order to make it more interesting. I followed same path. Model did quickly and I was focused only on engraving of centre part above cross guard.  I paid  attentions to look it like it is man-hand made, hoping it looks like that.

 

All around as usual. All work - idea, modeling, rendering -  is mine. I did job in 3dsmax,zbrush, photoshop. Rendering engine is Vray. 

 

I made 2 pictures:

1. CAMULUS main -    peterku.deviantart.com/art/Cam…

2. CAMULUS secondary -     peterku.deviantart.com/art/Cam…

 

(Pictures are big. Their resolution is 2750x2500. I did them huge to show details of engraving. I recommend to open them in original size to bring details into the light.)

 

So what do you thing. Do you like it or not? Tnx for comments if any. Bye. 

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:iconturbosuo:
turbosuo Featured By Owner Apr 13, 2014
I love your weapon designs.  You put so much thought in them that I have to stand back and admire your work.  One thing I would suggest with any long swords like this, it the hilt assembly, the crossguard in particular.  It could stand to be more pronounced.  The cross guard is VERY important to long sword fighting.  Its used to bind, disarm, and strike.  There are even old texts on how to grip the blade and use the guard to hook and enemy and bring them in close if they have a longer weapon.  I would recommend looking up Skallagrim on youtube.  He has a huge amount of information on long sword fighting, parts, conventions and misconceptions.  I found www.youtube.com/watch?v=dk0GBK… particularly info packed.
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:iconpeterku:
peterku Featured By Owner Apr 14, 2014
Hi. tnx you for positive words. With swords I have number one problem to hit right proportion. I could find where is problem but now I think I make grip too broad which make this effect. Anyway tnx for that youtube. I will watch this guy how to explain swords and stuff around. 
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:iconturbosuo:
turbosuo Featured By Owner Apr 14, 2014
No problem!  Glad to help out.  Yeah, he has a lot of videos where he debunks misunderstandings and myths about swords, he explains why things are shaped the way they are and such.  As for the grip, actually, you want it to be a little wider than thick.  An oval cross section with a slight bulge in the middle (usually called a palm swell) helps both with grip and to allow you to feel edge direction in the grip.  As for size, I would say around the size of a thick broom handle that has been hammered flat on the sides (to give that oval shape)  But Skallagrim would know more than me on that given he spars a lot more. I've only gotten to once T_T. 
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:icontate27kh:
Tate27kh Featured By Owner Jan 3, 2014  Hobbyist Digital Artist
Outstanding love the concept :)
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:iconragimond:
Ragimond Featured By Owner Nov 21, 2013  Professional Artisan Crafter
damn you got something going run hard with it...
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:icongeneralsoundwave:
GeneralSoundwave Featured By Owner Nov 8, 2013
wow this is really good
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:iconsmoketh:
smokeTH Featured By Owner Nov 8, 2013  Hobbyist General Artist
I'm a bit confused with scale and resonance - is this Estoc? Claymore? Broadsword? 
For me it looks like a bit weird version of Estoc - thrusting sword, beucase you cannot slash anything efficently without either breaking sword in 2 or missing target because of unbalanced weapon itself. 
Also i question furrow which goes UNDER heraldics and to handle - that will collect liquids like blood, dirt, water from time, sword base will rust out and it will fall off.
2.8/5 usability.
Lighting is good  as always, materials look nice and clean. 4.2/5 presentation. 
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:iconnihost:
nihost Featured By Owner Nov 8, 2013  Hobbyist Digital Artist
Excellent work!! How did you the details? Zbrush? Really amazing!!
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:iconpeterku:
peterku Featured By Owner Nov 10, 2013
Some Zbrush but most 3ds max.
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:icontakato14:
Takato14 Featured By Owner Nov 7, 2013
Nice render, had to zoom in to tell it wasn't a photo. 
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